| | |
LANGUAGES | Elven, Orc, Goblin, Common, Draconic, Sylvan |
| | | | | | | | | | | | Limdol (Lim)'s
Animal, Snake, Viper, Tiny | STR | 4 | DEX | 17 | CON | 11 | INT | 6 | WIS | 12 | CHA | 2 | Fort | +
2 | Ref | +
5 | Will | +
4 | HP | 5 | Spd | 15 | Init | +
3 | AC - Base | 21 | AC - Flat | 18 | AC - Touch | 15 | Bite | +6 | Damage | 1-3 | Critical | 20/x2 | Features: Empathic Link, Share Spells, Improved Evasion, Alertness
| Special: Poison (Ex) ,
Scent (Ex)
| Feats: Weapon Finesse | Skills: Swim
+
5, Spot
+
6, Climb
+
11, Search
+
6, Hide
+
15, Listen
+
6, Craft (__________)
+
3, Balance
+
11, Concentration
+
6 |
| FEATS | Combat Casting | Scribe Scroll |
| SPECIAL ABILITIES | Special Qualities | +2 Saves vs. Enchantment Spells and Effects
| Immunity: Sleep Effects (Ex)
| Low-light Vision (Ex)
| Wizard Class Features
| Proficiency: Wizard Weapons
| Scribe Scroll
| Spellbooks
| Spells
| Summon Familiar
|
|
PREP | SPELL NAME | DC | SAVE | CAST TIME
| DURATION | RANGE |
0 LEVEL
|
| Acid Splash
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S
| School:Conjuration
|
Desc:You fire a small orb of acid at a target dealing 1d3 points of damage (PH196)
|
| Arcane Mark
| 14
| None
| 1 Action
| Permanent
| 0 ft.
|
Spell Resistance:No
| Components:V, S
| School:Universal
|
Desc:Visibly or invisibly inscribes your personal rune or mark, consisting of no more than 6 symbols, on any surface (PH201)
|
| Dancing Lights
| 14
| None
| 1 Action
| 1 minute (D)
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:No
| Components:V, S
| School:Evocation
|
Desc:Create up to four lights that resemble torches or glowing spheres of light, or one faintly glowing humanoid shape(PH216)
|
| Daze
| 14
| Will Negates
| 1 Action
| 1 round
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S, M
| School:Enchantment
|
Desc:This enchantment clouds the mind of a humanoid creature with 4 or fewer Hit Dice so that it takes no actions (PH217)
|
| Detect Magic
| 14
| None
| 1 Action
| Concentration, up to 1 minute/level (D)
| 60 ft.
|
Spell Resistance:No
| Components:V, S
| School:Divination
|
Desc:Detects spells and magic items within 60 ft (PH219)
|
| Detect Poison
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S
| School:Divination
|
Desc:You determine whether a creature, object, or area has been poisoned or is poisonous (PH219)
|
| Disrupt Undead
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S
| School:Necromancy
|
Desc:You direct a ray of positive energy and if the ray hits an undead creature, it deals 1d6 points of damage to it (PH223)
|
| Flare
| 14
| Fortitude Negates
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V
| School:Evocation
|
Desc:Creates a burst of light, that can dazzle one creature for 1 minute unless it makes a successful Fortitude save (PH232)
|
| Ghost Sound
| 14
| Will Disbelief (if interacted with)
| 1 Action
| 1 round/level (D)
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S, M
| School:Illusion
|
Desc:Allows you to create a volume of sound that rises, recedes, approaches, or remains at a fixed place (PH235)
|
| Light
| 14
| None
| 1 Action
| 10 minutes/level (D)
| Touch
|
Spell Resistance:No
| Components:V, M/DF
| School:Evocation
|
Desc:Object shines like a torch (PH248).
|
| Mage Hand
| 14
| None
| 1 Action
| Concentration
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S
| School:Transmutation
|
Desc:5-pound telekinesis (PH249).
|
| Mending
| 14
| Will Negates (Harmless, Object)
| 1 Action
| Instantaneous
| 10 ft.
|
Spell Resistance:Yes (Harmless, Object)
| Components:V, S
| School:Transmutation
|
Desc:Makes minor repairs on an object (PH253).
|
| Message
| 14
| None
| 1 Action
| 10 minutes/level
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:No
| Components:V, S, F
| School:Transmutation
|
Desc:Whispered conversation at distance (PH253).
|
| Open/Close
| 14
| Will Negates (Object)
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes (object)
| Components:V, S, F
| School:Transmutation
|
Desc:Opens or closes small or light things (PH258).
|
| Prestidigitation
| 14
| Special; See Text
| 1 Action
| 1 Hour
| 10 ft.
|
Spell Resistance:No
| Components:V, S
| School:Universal
|
Desc:Performs minor tricks (PH264).
|
| Ray of Frost
| 14
| None
| 1 Action
| Instantaneous
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S
| School:Evocation
|
Desc:Ray deals 1d3 cold damage (PH269).
|
| Read Magic
| 14
|
| 1 Action
| 10 minutes/level
| Personal
|
Spell Resistance:-
| Components:V, S, F
| School:Divination
|
Desc:Read scrolls and spellbooks (PH269).
|
| Resistance
| 14
| Will Negates (Harmless)
| 1 Action
| 1 minute
| Touch
|
Spell Resistance:Yes (harmless)
| Components:V, S, M/DF
| School:Abjuration
|
Desc:Subject gains +1 on saving throws (PH272).
|
| Touch of Fatigue
| 14
| Fortitude Negates
| 1 Action
| 1 round/level
| Touch
|
Spell Resistance:Yes
| Components:V, S, M
| School:Necromancy
|
Desc:You channel negative energy through your touch, fatiguing your target (PH294)
|
1st LEVEL
|
| Cause Fear
| 15
| Will Partial
| 1 Action
| 1d4 rounds or 1 round; See Text
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S
| School:Necromancy
|
Desc:The affected creature becomes frightened. If the subject succeeds on a Will save, it is shaken for 1 round. (PH208)
|
| Charm Person
| 15
| Will Negates
| 1 Action
| 1 hour/level
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes
| Components:V, S
| School:Enchantment
|
Desc:This charm makes a humanoid creature regard you as its trusted friend and ally (PH209).
|
| Comprehend Languages
| 15
| None
| 1 Action
| 10 minutes/level
| Personal
|
Spell Resistance:-
| Components:V, S, M/DF
| School:Divination
|
Desc:You can understand the spoken words of creatures or read otherwise incomprehensible written messages (PH212)
|
| Feather Fall
| 15
| Will Negates
| 0 Action
| 1 round/level
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:Yes (harmless)
| Components:V
| School:Transmutation
|
Desc:The affected creatures or objects fall slowly, though faster than feathers typically do (PH229)
|
| Identify
| 15
| None
| 1 Hour(s)
| Instantaneous
| Touch
|
Spell Resistance:No
| Components:V, S, M/DF
| School:Divination
|
Desc:Determines all features of magic item (PH243).
|
| Mage Armor
| 15
| Will Negates (Harmless)
| 1 Action
| 1 hour/level (D)
| Touch
|
Spell Resistance:No
| Components:V, S, F
| School:Conjuration
|
Desc:Gives subject +4 armor bonus (PH249).
|
| Magic Missile
| 15
| None
| 1 Action
| Instantaneous
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:Yes
| Components:V, S
| School:Evocation
|
Desc:1d4+1 damage; +1 missile/two levels above 1st (max +5) (PH251).
|
| Sleep
| 15
| Will Negates
| 1 Round(s)
| 1 minute/level
| Medium (100 ft.+10 ft./level)
|
Spell Resistance:Yes
| Components:V, S, M
| School:Enchantment
|
Desc:Put up to 4 HD of creatures into comatose slumber (PH280).
|
| Summon Monster I
| 15
| None
| 1 Round(s)
| 1 round/level (D)
| Close (25 ft.+5 ft./2 levels)
|
Spell Resistance:No
| Components:V, S, F/DF
| School:Conjuration
|
Desc:Calls outsider to fight for you.(PH285).
|